#include "UtilityPCH.h"
#include "UT_FilterBase.h"

using namespace Utility;

//-----------------------------------------------------------------
UT_FilterBase::UT_FilterBase(float fXWidth, float fYWidth)
	: m_fXWidth(fXWidth)
	, m_fYWidth(fYWidth)
	, m_fInvXWidth(1.f/fXWidth)
	, m_fInvYWidth(1.f/fYWidth)
{

}
//-----------------------------------------------------------------
UT_FilterBase::~UT_FilterBase()
{

}
//-----------------------------------------------------------------
